Can you feel it? Once again, Gamers across the world prepare for battle…

As the Twitter throngs, Reddit riots, and Youtube yellers grow louder, the din now forms a sort of concert B-flat. All the instruments of the great Internet information orchestra prepare in unison, waiting for the marketing maestros…


You don’t need me to tell you that Half Life: Alyx is the greatest virtual reality game to release this year. It’s no contest. Nothing else exists in VR right now that matches Valve’s level, encounter, and interaction design, as well as story, production value, art direction, and lasts even…


It seemed odd to me, at first, that the most interesting use of ray-tracing I’d seen appeared in a videogame from twenty-three years ago.

Put simply — ray-tracing simulates the physical behavior of light by shooting rays out from the camera and bouncing them around the environment. Traditional videogame graphics…


Rule number one? No porn.

I’ve been curious for a while about the state of the art of emotional intimacy in virtual reality. How well can VR, right now, simulate the immediate feeling of being known by someone who’s present, right there, in front of you? “Presence” might sound familiar…

Brian Bolles

Writer and designer of virtual worlds, games, and interfaces. (Also a professional voice actor!)

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